![]() Like every room you encounter from here on, it could be anything. A random power up (spell, weapon or staff) appears and then it is time to pick a passage way which could be in any direction.įrom there, you walk into your first room and the doors close behind you. Everything is quiet, you are armed with your trusty wand which automatically regenerates mana but is very weak to use. Once the Ziggurat loads up, your character finds themselves on the first floor. In a rare feat, the soundtrack to this game is actually downloadable at the developer’s website. They are not bad or anything, just hardly distinguishable. A carrot doesn’t sound all that different from a fungi. However, more often than not the rest of the enemies tend to make fairly generic sounds. The weapon sounds are satisfying enough, and I do love a good witches’ scream which this game delivers on. The only thing lacking here is that the sound effects could use some work. Ziggurat ‘s music is pretty spot on and really feels as if this mage has been put in the most desolate dark corner as possible. Boss battles need to feel epic and raise your adrenaline levels so that you deliver that fatal blow with a deafening sound of execution. It has to sound right, and it has to feel like there is danger around every corner. I am past my controller throwing days, but I could easily see somebody taking that direction.Ītmosphere is so very important when it comes to a game thrown in a dungeon. It’s not super annoying, but I would be a liar if I didn’t say it ended a game or two for me. Perhaps it can be attributed to the game being faster than what the engine can handle, I’m not sure. When the action gets fast and furious with monsters flying at you from all angles, the screen tends to tear every once in a while. There are a few flaws that do show occasionally though. Intricate walls, breakaway columns, and intimidating monsters are all present and accentuated by the strength of the graphics. Since everything is procedurally and randomly generated, we get a lot interesting looking rooms with detailed graphics. We actually get a very detailed and good looking game. That could not be further from the truth. #Ziggurat 2 secret rooms fullPretty darn small right? One would think that the actual game would probably look like an depressing 8 or 16 bit affair full of pixilation, maybe something akin to the first PlayStation era. Fail, and suffer a fate worse than death (them bones, them bones).īefore we proceed, take a good look at the size of the game. If you survive all of the levels, you have passed the test. The test changes for each new apprentice mage and no two are ever the same. The test is the Ziggurat, an ancient building containing a labyrinth of five levels that the player must conquer. In Ziggurat, you are a young apprentice mage (female or male) who is on a very special test by order of the senior mages. Publisher: Milkstone Studios (Digital) Soedesco (Physical) So this felt like the right opportunity to get a game with high marks in disc form. It had been released here in the states but only digitally. I imported my first Xbox One game over the last month, Ziggurat. As long as you could get your hands on a copy, you could play it (minus any language complications). It used to be, especially with the 360, if you had a Japanese or European only game, then here in the states you were out of luck to play these games. One of the best things about this generation of Xbox games is that we no longer have to worry about region restrictions with physical discs. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |